Design Engineer · Phoenix, AZ
I design and build AI-native products.
Creative director turned design engineer. From crypto to AI-native solutions: the brand, the product, and the code behind it.
02 / Work09 of 21
Selected work
- HailTrigger. Design + Code · Co-founder & CTO. Active.
- Sedona. Design + Code · Creative Director & Design Engineer. Active.
- PersonaLM. Design + Code · Founder. Retired.
- Cyanium Design System. Design + Code · Solo. Active.
- Polyient. Design · Design Engineer. Active.
- WondersTracker. Design + Code · Solo. Active.
- StablOps. Design · Design Engineer. Active.
- DealKept. Design + Code · Founder. Hobby.
- Intrepid. Design + Code · Solo. Hobby.
03 / Experience06 roles
Design Engineer & Creative Director
Self-taught designer who grew up in startups. Creative director behind a string of Web3 industry firsts, now building AI-native products end to end: brand, interface, and code. I see the whole system (the creative concept, the economic model, the technical execution) and connect the dots.
01IndependentDesign EngineerPhoenix, AZ
- Sedona: creative director and design engineer on an AI-agent platform on Solana. Designed the brand, website, and front end.
- ReelsVault: AI tool that turns saved Instagram Reels into searchable competitive intelligence, with transcription, classification, semantic search, and pattern extraction.
- Product, brand, and landing-page work for whag.me, StablOS, Stabl Pay, and Step3.
- Founded and taught VibePHX (vibecodephx.com), a Phoenix workshop where people build and ship an AI app in a day.
02Isle of Motu (ApeIn)Co-founder & Creative Director
- Cross-chain GameFi experience with three titles, including Jungle Rumble, a tokenized PVP idle brawler built in Unity.
- Shipped a turn-based Unity game with no prior game-dev experience: three months to learn and hire, six months to build, on a $100K budget.
- Created the first design system to render randomized 3D NFTs in the browser, with a Blender asset pipeline for in-app randomization.
03Polyient Labs & Polyient GamesCreative Director
- Scaled the creative organization at what was then the largest Web3 incubator; a dozen-plus companies incubated, with successful exits.
- Designed industry-first patterns: the first utility NFT, the first bi-directional NFT-to-ERC-20 bridge interface, and the first NFT/ERC-20 liquid staking interface.
- Launched about ten NFT collections across three chains, earning more than 4,000 ETH in primary sales.
04Real BlocksCreative DirectorNew York, NY
- Employee #12 at the first company to offer accredited investors tokenized REITs (Barclays Fintech Incubator).
- Naming, brand identity, web and application design, and marketing strategy.
05Block CollectiveCreative Partner
- Led the creative organization for ICO-era crypto startups, including Sweetbridge (blockchain supply chain, 20+ localizations).
06RetrolectionFounderPhoenix, AZ
- Brand strategy, identity, and digital design studio. Clients include Coca-Cola, GSK, Lionsgate, Barclays, OCEG, Citarella, Sourcely, and the Boy Scouts of America.
Design
- Brand strategy & identity
- UI/UX, web & application design
- Design systems
- Pitch decks & marketing strategy
Engineering
- AI-native product development
- Front end
- System design
3D, games & physical
- 3D art & rendering (Blender)
- Game art direction & concept art
- Illustration & character design
- Packaging & merchandise
Education
- MITBlockchain Systems
- Savannah College of Art and Design (SCAD)Attended; left after the first year to work full time
04 / ContactPhoenix, AZ
Tell me what you’re making.
A product, a brand, a launch, or something that doesn’t have a name yet. A few lines is plenty.